Adventure 14: Travel Hazard

Adventure 14: Travel Hazard

Adventure 14: Travel Hazard is coming for Classic Traveller!

Preview: Brushfires Reading Adventure 14: Travel Hazard 2 minutes

Here at Mongoose, we love us some Classic Traveller. 

So, when Traveller moved to us, we figured it might be fun to work on a few new titles for this most venerable of games. Rob Eaglestone (a name that needs little introduction for Traveller veterans) put together a team and promptly set to work on the first new Classic Traveller books to be released for decades. First up was Book 9: Pirates.

Next, we have Adventure 14: Travel Hazard!

This one is a cracker. Set in a backwater system in Corridor sector dominated by several factions, this adventure has multiple entry points and presents a sandbox where your players can get involved in multiple ways. However, they will face some serious issues...

There are two stars in this system, both of which release high energy plasma bursts that render sensors almost useless, making this place renowned as a ship killer. Add to that Vargr corsairs, rival mining companies, treasure hunters and outside interests all too willing to meddle in other people's affairs, and you have a setting ripe for adventure!

Add to that, we have new equipment and ships peculiar to this system, along with rules for playing the Ursa. The multiple adventure paths provide great opportunity for replayability, be it with different groups of Travellers or a single band who choose to make this place their home.

Adventure 14: Travel Hazard is coming soon, in both print and PDF format!

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