The Fall of Lanth, the next instalment in the Fifth Frontier War, goes live at the end of the week!
This adventure is set during the early stages of the Fifth Frontier War, when the Zhodani Consulate and its allies have the strategic initiative and are making significant gains. Separated as it is from the bulk of Imperial territory by an inconveniently wide rift, there are those in the Imperium who feel the resources spent defending the Vilis-Lanth theatre would be better deployed elsewhere. As such, the Outworld Coalition may have expected to make swift progress through the Vilis and Lanth subsectors.

Instead, stubborn Imperial resistance slows their advance. By the time Lanth is finally conquered, the war has become a slogging match and Imperial reinforcements are beginning to arrive in number.
Though ultimately unsuccessful, the heroic defence mounted by the Imperial forces stationed at Lanth may be instrumental in preventing outright Imperial defeat – as insignificant as the Vilis-Lanth theatre may seem, its fall places hostile forces within striking distance of the Spinward Main and ready to cut off the main Imperial communications artery to Regina and Jewell.
The saying ‘Surrender Lanth today and you surrender Regina next year’ may yet prove prophetic.

This adventure allows the Travellers to experience the conflict through the lens of battles over control of individual worlds and without getting into the minutiae of military operations. Caught planetside as the invasion fleets arrive, the Travellers witness a planetary invasion from far too close. They will see a proud city pummelled to ruins around them, witness triumph and retreat, and perhaps alter the fate of the world.
The Fall of Lanth is inevitable, but it is the Travellers who will decide how and when it happens... and what comes after.

