Gnolls are a vicious race of hyena-like humanoids, cruel in nature and hateful of all life but their own. They are typically used by Games Masters against players who have progressed beyond mere orcs and goblins as the ‘standard’ horde-type creature and now seek a slightly greater challenge. With their superior strength and combat abilities, gnolls have certainly been able to give players a hammering in the past. With the coming of The Slayer’s Guide to Gnolls, this race becomes just a little more dangerous.
Gnolls have their own customs, habits and tactics that make them a potentially lethal force when used against an unprepared party of adventurers. Whilst your average barbarian may have little appreciation for the more subtle nuances of gnoll culture, he will certainly feel the effects of it when a battleaxe gets embedded in his back after under-estimating this race. Many players and, indeed, Games masters often assume gnolls are but few, scattered here and there across the campaign world to provide fodder for adventurers. This is far from the truth as you are about to discover. There are regions of the world infested with gnolls that nothing short of a full blown crusade will eradicate. More importantly, the gnolls have a reason for being there that has the potential to become an integral part of any campaign.
The knowledge within these pages has been collated by the scholars, loremasters and warriors of many worlds and represents the most detailed information resource on this evil race. Games Masters can delight in reintroducing an old monster in a new fashion within their campaigns, whilst players are urged to pay particular attention to the collected wisdom of this supplement – it may just save their lives.