Wizards. Unique magicians with the patience, discipline and mental prowess necessary to twist the fundamental forces of the universe to do their bidding. Wizards must work hard for their power; unlike other spellcasters who receive their magic as intuition or inspiration, a wizard studies, toils and labours to find the correct formulae for his spells, experimenting and researching without rest. The path of a wizard is incredibly flexible, allowing him to choose his own style of magic; he can become a master craftsman that can construct any magical item, specialise in a school of magic to increase his power in a certain area, or seek to qualify for one hundred and one prestige classes that deal with arcane acumen. The wizard is the unparalleled master of magic, capable of wrenching the secrets of the universe from the firmament.
With the help of this sourcebook, any character choosing the wizard class will find many alternatives and options expanding his range of abilities. With career paths, wizards can customise their advancement and gain special benefits from their chosen branch of training. Legendary classes offer a subset and expansion of their magical prowess that may take them to epic levels and beyond. Multiclassing offers a wizard a complement to his abilities, while spell research and offers a complete system for wizard characters to create their own personalised spells. Also included is a complete system for creating and running magic schools, abodes of learning and research as well as established authorities on all things arcane.