Traveller

Traveller

Traveller is the classic science fiction roleplaying game.

Based on the 'Classic Traveller' rules set, streamlined and updated for the 21st Century, the Traveller main rulebook will provide everything you need to explore the universes of science fiction settings. Starting with the Original Traveller Universe, Mongoose has expanded the settings available for this game to encompass Judge Dredd, Strontium Dog, Hammers Slammers and many more.

Look out for the Traveller rulebooks and core supplements, in their traditional minimalist black covers on the shelves of your local games store!

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  1. Cowboys vs. Xenomorphs

    Cowboys vs. Xenomorphs

    $14.99

    Cowboys vs. Xenomorphs provides all the rules you will need to run adventures in the Wild West, from the streets of New York to the unclaimed frontier. Also included is a complete adventure centred on a mining town, where the players will have to deal with a number of increasingly unusual situations until they finally stumble upon the truth - the Wild West is being invaded by aliens! Learn More
  2. The Grendelssaga

    The Grendelssaga

    $24.99

    This book introduces the world of Grendel and its conditions, and is a sourcebook for the small outpost run by the University of Alicia, studying the violent weather and emergent life forms. The players must make their way from Beowulf to Grendel, across a system under dire threat from Kaefer marauders and human raiders. Learn More
  3. Supplement 15: Powers and Principalities

    Supplement 15: Powers and Principalities

    $24.99

    The purpose of this book is to make every planet in your campaign unique and interesting, and Supplement 15: Powers and Principalities will do just that with no extra work on the part of the referee. Learn More
  4. Book 1: Mercenary Second Edition

    Book 1: Mercenary Second Edition

    $24.99

    This all new edition of Book 1: Mercenary provides a great many rules and revisions suitable for all ground-based combat in any campaign, and is a major update to the Traveller rules. Learn More
  5. Space Stations

    Supplement 14: Space Stations

    $24.99

    The core of this book is focused on the design and construction of space stations, including adventure hooks, setting suggestions and example stations to populate your Traveller universe with. Learn More
  6. Secrets of the Ancients eBook

    Secrets of the Ancients eBook

    $0.00

    A completely free downloadable epic campaign that reveals the heart of the Third Imperium setting. Learn More
  7. Traveller Core Rulebook

    Traveller Core Rulebook

    Starting at: $23.97

    The Traveller Core Rulebook is the cornerstone of all your Traveller games, to be expanded upon with core supplements such as Mercenary and High Guard, or used with different settings like Strontium Dog, Hammers Slammers, Judge Dredd and, of course, the Third Imperium. Learn More
  8. Starport Encounters

    Supplement 13: Starport Encounters

    $24.99

    Supplement 13: Starport Encounters provides you with hundreds of fellow travellers, cargoes and starcrews, any of which can lead to a brand new adventure. Learn More
  9. Trillion Credit Squadron

    Adventure 3: Trillion Credit Squadron

    $24.99

    Adventure 3: Trillion Credit Squadron allows players to construct, deploy and engage massive fleets. This book takes what was presented in Book 2: High Guard and pushes further into the organisation and building of capital ships, the equipment they use, and the locales they fight within. Learn More
  10. Solomani Rim

    Solomani Rim

    $24.99

    A perfect setting for campaigns that focus on espionage, trading or political machinations, the Solomani Rim includes detailed information on the competing Imperial and Solomani leaders, government agencies, corporations, political factions and military or guerrilla forces that operate within the sector. Learn More

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