Paranoia

Paranoia

TRUST THE COMPUTER! THE COMPUTER IS YOUR FRIEND!

Greetings, citizen! THE COMPUTER has made you a protector of the underground city of ALPHA COMPLEX. You will have lots of fun rooting out Communist mutant traitors. The Computer says so.

Members of treasonous secret societies like the Frankenstein Destroyers, the Illuminati, Psion, PURGE and the Sierra Club may attack, maim or blackmail you. Treasonous mutants with powers like Electroshock, Pyrokinesis, Charm, Puppeteer and Bureaucratic Intuition may shock you, incinerate you, subvert you, control you or bury you in paperwork. But it will be fun. The Computer says so, and The Computer is your friend.

PARANOIA: The Roleplaying Game of a Darkly Humorous Future

Pursuant to Central Processing Unit directive 214.08.20/547.4 'Restoration of Classic RPGs to Print After Unduly Prolonged Absence,' Mongoose Publishing brings you PARANOIA, an entirely new edition of the classic science fiction game originally published in 1984. In service to a well-meaning but deranged Computer, you and your fellow players seek to eliminate traitors. Your deepest fear: Your fellow players will discover YOU are one of those traitors.

The latest edition of Paranoia provides you with a choice of three core rulebooks, allowing you to venture into Alpha Complex in three very different flavours - enjoy life as a Troubleshooter, join Internal Security, or live the high life as a High Programmer! Each rulebook is completely self-contained.

PARANOIA IS FUN. OTHER GAMES ARE NOT FUN. BUY PARANOIA.

6 Item(s)

per page

Grid  List 

Set Ascending Direction
  1. Flashbacks Redux

    Flashbacks Redux

    $39.99

    The best and brightest of Paranoia missions, back in one combined hardback! Learn More
  2. Games Master's Screen

    Games Master's Screen

    $14.99

    A deluxe Games Master's screen, designed for years of use and abuse. Learn More
  3. Termination Quote Exceeded

    Termination Quota Exceeded

    $12.99

    A good introductory mission for Internal Security agents. Learn More
  4. High Programmers

    Paranoia: High Programmers

    $39.99

    <p>A true evolution of Paranoia, players take the part of High Programmers, trying to run Alpha Complex <em>their </em>way - but things are rarely that easy...</p> Learn More
  5. Internal Security

    Paranoia: Internal Security

    $39.99

    The players get a bump up to Blue clearance in this core book, forming the police force that watches over Alpha Complex. Learn More
  6. Troubleshooters

    Paranoia: Troubleshooters

    $39.99

    The classic Paranoia set up, where players take the part of Troubleshooters, charged with ridding Alpha Complex of traitors and mutants. Learn More

6 Item(s)

per page

Grid  List 

Set Ascending Direction

This web site is copyright © Mongoose Publishing 2003-2013. All rights reserved. Reproduction of this work by any means without the written permission of the publisher is expressly forbidden. The mention of or reference to any company or product in these pages is not a challenge to the trademark or copyright concerned. Site designed and built by Powder Blue Internet Business Solutions.