Traveller

Traveller

Traveller is the classic science fiction roleplaying game.

Based on the 'Classic Traveller' rules set, streamlined and updated for the 21st Century, the Traveller main rulebook will provide everything you need to explore the universes of science fiction settings. Starting with the Original Traveller Universe, Mongoose has expanded the settings available for this game to encompass Judge Dredd, Strontium Dog, Hammers Slammers and many more.

Look out for the Traveller rulebooks and core supplements, in their traditional minimalist black covers on the shelves of your local games store!

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  1. 2300AD Core Rulebook Revised

    2300AD Core Rulebook Revised

    £29.99

    2300AD games range from interstellar exploration and interstellar war, down to the gritty streets and the mega-cities of the human Core. This is a game about people, and their rise to the stars. Experience a whole new universe for Traveller Learn More
  2. Supplement 12: Dynasty

    Supplement 12: Dynasty

    £16.99

    A complete guide on founding, growing and running your own world in Traveller, this book enables the creation of sociologically diverse solar systems or even empires. Learn More
  3. Traveller Compendium 2

    Traveller Compendium 2

    £29.99

    This second volume of the Traveller Compendiums collates all the most popular articles that have appeared in Signs & Portents over the past year. Learn More
  4. The Vehicle Handbook

    Supplement 5-6: The Vehicle Handbook

    £29.99

    The Vehicle Handbook contains a complete construction system allowing you to build any vehicle in any setting, from a simple bicycle to advanced power armour. Learn More
  5. Sword Worlds

    Sword Worlds

    £16.99

    This sourcebook takes a look at the culture, characters, politics and technologies of the Sword Worlds, and Travellers are encouraged to visit, if they are tough enough. Learn More
  6. Spinward Encounters

    Spinward Encounters

    £21.99

    With a variety of patrons and 16 full-blown adventures set in Amber Zones throughout the Spinward Marches, this book contains enough to keep your campaign going for many, many months ion a variety of the Marches most exciting locations. Learn More
  7. Animal Encounters

    Supplement 11: Animal Encounters

    £16.99

    Animal Encounters provides a complete system for referees to create their own creatures, including very strange animals, such as those that live in super-dense gravity environments, or those found floating in the higher reaches of the atmosphere in a gas giant. Learn More
  8. Merchants and Cruisers

    Supplement 10: Merchants and Cruisers

    £16.99

    A whole range of new ships with which to populate known space! Learn More
  9. Starports

    Starports

    £16.99

    A tour of starports found in the Third Imperium. Learn More
  10. LBB 9: Library Data

    LBB 9: Library Data

    £9.99

    A list of library entries expanding the background of the Third Imperium setting. Learn More

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