New Traveller

New Traveller

A brand new edition of Traveller is now available - based on the original but tweaked, finessed and updated through a massive months-long beta playtest by you, the players! Every Traveller book is now printed in full colour and all core rulebooks and supplements are gorgeous hardbacks, fully updating this beloved game for the 21st Century.

Traveller contains everything needed to play any science fiction campaign, from desperate battles across the stars against evil empires, through free traders operating on both sides of the law, to mercenary companies desperate to find their next ticket or face bankruptcy - Traveller gives you the tools to explore the universe in a way that suits you.

Don't forget to browse through our 1st Edition Traveller books, many of which are still available and most of which are greatly compatible with the new rulebook!

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  1. Reach Adventure 4: Last Flight of the Amuar

    Reach Adventure 4: Last Flight of the Amuar

    £14.99

    A Leviathan-class merchant cruiser was engaged in an exploratory trade cruise into the so-called Outrim Void. She is long overdue, presumed lost, and has not been located by a search of the trans-border worlds... Learn More
  2. The Pirates of Drinax

    The Pirates of Drinax

    £70.00

    Possibly the greatest RPG campaign of all time - The Pirates of Drinax is a truly epic sandbox campaign that grants the Travellers a Letter of Marque and then lets them loose across an entire sector and nearly 600 pages of adventure to find their own destiny. Included is the Trojan Reach sector, Aslan characters and many new ships! Learn More
  3. The Great Rift

    The Great Rift

    £50.00

    Only the boldest dare venture into the depths of the Great Rift, crossing the abyss of empty space to find unexplored star systems and forgotten wonders. Deep in the Great Rift lie ancient mysteries, strange alien races and human cultures who have not seen offworld contact in centuries. Portside rumours speak of giant creatures capable of interstellar flight, and of starship wrecks belonging to no known race. Learn More
  4. Great Rift Adventure 1: Islands in the Rift

    Great Rift Adventure 1: Islands in the Rift

    £10.00

    The Travellers are sent to Amondiage in the Old Islands subsector to pick up a starship. Their mission is to take it to Zuflucht for transfer into Imperial space ‘behind the claw’ in Deneb or the Trojan Reach. However, the task is not simple; the ship is not sitting on a berthing pad at Amondiage - it is in fact on an entirely different world and not in a flyable condition... Learn More
  5. Great Rift Adventure 2: Deepnight Endeavour

    Great Rift Adventure 2: Deepnight Endeavour

    £14.99

    A terrifying struggle against a truly alien force in the depths of the Great Rift… Learn More
  6. Great Rift Adventure 3: Flatlined

    Great Rift Adventure 3: Flatlined

    £14.99

    The Travellers awaken in a crashed spacecraft with only the vaguest memories of how they got there. First, they must survive, then discover how they came to be there. After that, their troubles really begin… Learn More
  7. Marches Adventure 2: Mission to Mithril

    Marches Adventure 2: Mission to Mithril

    Pre-Order £14.99

    The Travellers land at Mithril’s rudimentary starport, only to find their vessel disabled and the base strangely empty... Learn More
  8. Reach Adventure 5: The Borderland Run

    Reach Adventure 5: The Borderland Run

    Pre-Order £10.00

    A simple delivery job in the Trojan Reach will bring the Travellers into direct conflict with the Aslan. Learn More

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